Tool to help the Mariner (Seven Part Pact) manage his Storm Watcher of duties.

Entirely made for my own benefit as after two months I realized I probably made several mistakes and in parsing through all the rules and crunching things down into programmatic actions (some with the help of Claude, such as removing shipping routes; which was manually reviewed) several more errors on my part were uncovered.

There is not complete automation, even discounting player choices, as some effects are unclear or too complex to manage from a UI/UX standpoint (for example, there's no restriction on where you place storms when resolving forced weather actions, eg. on the correct horizon). Random selections are automated, but partially left to the player to deal with the repercussions.

Anything the app does not track or manage is left as an instructional note.

On the todo list:

  • Add an undo stack for decisions made during watching the stars.
  • Better (mesh) collision volumes for the islands.
  • Beast element selection (when it matters).
  • Other starting arrangements (and associated UI).
  • Better UI, I just slapped something together that was minimally functional.


    Updated 6 hours ago
    Published 9 days ago
    StatusReleased
    CategoryTool
    PlatformsHTML5
    AuthorDraco18s
    Made withUnity
    AI DisclosureAI Assisted, Code

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